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The Watchtower Project (( Currently run by Russell Kobayashi))

The Council of Venice has begun a sudden armament campaign.

Quick Overview

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What is Project Watchtower?

Credaxi/Terry

Hella cute
Game Master
Simply put, Project Watchtower is my idea of a centralized mission system. That works in character. Possibly. As with any other player canon, you can ignore this, fully. I hold no-one accountable for ignoring it :)

Right, so, to the point:
The point of these towers ICly is to eliminate further damage to The Secret World. Their OOC purpose is to act as your personal mission playing ground.

Project Watchtower is, however, a series of Council of Venice missions that will go on forever. They're case files, they're old timey sheriff wall "wanted" things. They can be anything a person wants them to be. It starts with a network of "towers" (not always towers) in different areas of the world to legitimize the bounty-hunting action, Venice does.

The second part of it are player-driven missions. These can be driven by a GM or someone else. If you got an idea, there will be an idea thread shortly where you can write with you name, what would you like to do.

The current areas are:
The Baltic States
Sweden
The US Midwest
The US South
the US North
Canada
Germany
The UK
Poland
Congo (contact lost)
North Japan
South Korea
and Norway
Mexico


(with the Ukraine and Russian towers coming soon :) )

If you want a in-character perspective on it, I invite you to read this: https://docs.google.com/document/d/1heFSjzLY3W4YKa80QcG4ODQh0OvS82URtnwVec5O4n0/edit

This is my quick IC character "explanation" of what it is.

Hope to see you around,
Credaxi.
 
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